Egyptian Magic-Allows Zhan to conjure and manipulate ancient egyptian magics, which give him a wide variety of abilities. Right now his abilities are limited, but as his knowledge grows, he will be able to do more things.
Sand/Desert Manipulation: Allows Zhan to manipulate sand and desert areas. Can form sand into whatever he can imagine, although quantity and quality are based on rank.
Water Manipulation: (Rank 7 & above) Allows Zhan to manipulate water, forming it as he sees fit. Quantity formed is based on rank.
(Water vapor and ice are locked until 5th rank)
Fire Manipulation: (Rank 6 & above) Allows Zhan to generate and manipulate flames.
Earth Manipulation: (Rank 6 & above) Allows Zhan to manipulate earth and earthen materials (mud, rocks, minerals, etc.) This can be used in conjunction with sand manipulation to swap between the two easily.
Chaos Manipulation/MagicZhanytos was fused with the life essence of a Chaos being, an ancient being with ancient power. It has given him the ability to manipulate and unleash chaotic power. With this, Zhan has the potential to learn virtually any Chaotic force, energy, or power he has encountered, although his experience (and rank) are what determines what he can do with them. For right now, Zhan's control is limited.
Chaos Hieroglyph: Zhan unleashes a Hieroglyph from one of his tattoos towards a target or area to cause a Chaotic Event. Limited to:
- Small combustion
Limited weakening or fracture in/through a material
Momentary Polarization of Charges [Causes: (Electrical Shock)(Machine Disruption)]
-Bacterial/Fungal Growth: supports bacterial/fungal growth, allowing organisms to run rampant and cause decay across biological systems (usually plant life) can be used to target a person, but takes focus and time.
-Biological Decay: Unleashes deadly toxins throughout biological systems, causing rapid increase in decay. Also supports bacterial/fungal growth. (6th Rank)
-Disruption: Causes disruptions in normal technological, causing them to malfunction, or even temporarily break down. (6th Rank)
-Fear: Sending Chaotic power through the mind cause fear. Fear increases with my rank and the lower the rank of the target is. Can be used in the least to decrease targets focus, and in the best to send targets running in fear. The higher my rank, the more minds I can target at once. (6th Rank)
-Oxidation/Rust: Causes metallic substances to erode and break down, more as time draws on. Using Chaos Magic I can speed this process up, the higher my rank, the faster I can make it happen, and the higher grades of materials can be affected.
-Tremors: Uses Chaotic energy to send tremors/vibrations through materials and surfaces (ex: the ground). These tremors occur where I am/what I am touching and are Area of Effect based (AoE). At 7th Rank, tremors can extend in a 5 foot radius and cause damage to light-metal strength materials only. Each rank above adds another 5 ft to the radius, and every other rank raises the type of material that can be damaged. (ie 5th rank-medium grade metal strength materials, 3rd, heavy grade metal strength materials.)
-Chaos Awareness: More of a utility skill, this allows Zhanytos to sense Chaos in the environment around him. This allows him to sense attacks & threats, sense people and their alignments (ex: Light & Dark of Force users, etc), as well as detect the stability changes in the environment.
-Chaos Resistance: Allows Zhanytos to be resistant to the effect of his own abilities, as well as gain increasing resistance with rank to other abilities/attacks/etc which are of a chaotic/destructive nature. (At this rank, this is pretty low, giving him only a very minor resistance to such.)
Chaos Copy: This allows Zhanytos to copy abilities/energies/etc that he's encounter that are of a Chaotic Nature. Even if he cannot control them at this time (due to rank) can still copy them and use them later.
-Screech: Learned from a pokemon at a pokemon gym during a mission. Allows Zhanytos to unleash a high pitched wail with which to target the opponents sense of hearing. Cannot do lasting damage, but proves as a good distraction and also can be used in some cases to stun.