I have Rebuilt the Kwandrivia Roleplay World, there are new national banner and a simplified layout that is easier to use and has less subforums. I have also skipped the Civil War Idea I had and just made the new layout with that in mind.

The Laurentia Empire has now split into two nations, the Anglia Empire and the United States of Laurentia.

Helm Islands

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A nation driven by the willpower to bend steam and iron into a massive steam powered economy. The Helm Islands was built from fleeing Dwarves and Humans who sought to escape the tyrannical Britannica Empire of the past. Arriving on the islands the fleeing people found Chromiumbark, a mysterious metal that grew in the form of trees. This metal became the backbone of the island along with the power of steam energy.

The capital of the Helm Islands is fortress peak, a massive iron, steel and Chromiumbark fortress built into the side of a mountain. Built around the fortress are hundreds of homes in various levels until the city finally reaches the sea below.

the Helm Islands are lead by the Supreme Command, who also has the role of King, with his Generals and Admirals he helps keep the nations stable, and free from the reminders of the Britannica Empire.

King: Bernd Gehry
National Theme: Steampunk
Aspects: Steamdrive, Alchemy, Core Weapons
  • Helm Fortress
    Anyone wishing to either see the Supreme Commander, or become a State Alchemist will step into the large walls that enclose the Helm Fortress. Here the Supreme Commander sits in his seat of power well above the citizens, he commands over his military and makes sure his people remain safe.
    1 Topics
    29 Posts
    Last post Re: Into the Depths of the Fu…
    Sat Oct 25, 2014 1:54 pm
  • Steam PokeField
    Fortress Peaks Chromium Badge is up for grabs, you'll just have to bust down the STEEL doors to get there first.
    3 Topics
    42 Posts
    Last post Re: Starter.
    Mon Jun 11, 2018 2:23 pm
  • Polderstokes
    The Polderstokes are what powers the Helm Islands. The Polderstokes are MASSIVE boilers that are several hundred metres tall and each take up ten city blocks. Many people come here to train in the steam filled boilers.
    2 Topics
    53 Posts
    Last post Re: Class 7 Mission: Walking …
    Mon Sep 21, 2015 7:22 am
  • Steamworks
    Gears a grind, wheels a turn, engines a drive. Here is the steamworks. The steamworks is the heart of all mechanics in the Helm Islands.
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  • Hall of Khrormagaral
    The Hall of Khrormagaral was founded by Dwarven King Gromrack Khrormagaral near the foundation of the first cities on the Helm Islands, it was and always has been a home to the Dwarven people that live in this area. While it isn't the largest of the Dwarven Hall's, it is the one closest to a large population. Thus it was chosen to house the Core Weapon Aspect, and any others the Dwarves might have.
    3 Topics
    47 Posts
    Last post Re: While Linnea is Away: Wil…
    Tue Jun 23, 2015 9:27 pm
  • Ballroom of Mistress Triggs
    In the middle of a large courtyard is a massive ruby coloured glass ballroom, each night it is filled with the rich and famous all dancing and drinking to their hearts content.
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  • Fortress Peak
    Fortress peace is a city build layer on layer up the side of a large mountain. The lower layers are the poorest while the richer and wealthier layers are higher and higher. The building are almost all made from ChromiumBark and all are lined with pipes and tubes that supply them with power and steam.
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  • Chromiumbark Coppice (Rocky Island)
    All around Fortress Peak are living trees of metal which seem to grow like any normal tree. The bark of these trees is rusty making it appear brown and red giving it a normal tree-link colour. The leafs of these trees are heavy and when they fall things below them are often impaled. The people of Fortress Peak harvest these metal trees and leaves and turn them into weapons and housing and material. The wildlife here has adapted to have very dense armour to remain safe from the leaves.
    1 Topics
    27 Posts
    Last post Re: Sirus's Search for Study …
    Sat Jun 06, 2015 2:42 am
  • Intricite Iron Mines (Iron Mine Island)
    Running hundreds of kilometres below the Helm Islands are ten of thousands of kilometres worth of tunnels and mines that are constantly replenishing themselves with iron. Most of the caves are safe, while others are water filled or filled with metal creatures.
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  • Dwarvenmire Mines (Dwarvenmire Island)
    The Dwarvenmire is a massive open pit mining operation that is completely run and operated by dwarves. Minerals and metals of ll kinds are found here.
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  • Dwarvenmire Smithing (Dwarvenmire Island)
    The Dwarven people have always been known to make the strongest of steels. Here one comes to request a weapon, armour, artifact or item to be forged by the Grand Smithy Herself,
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  • Dwarvenmire Kowl Town (Dwarvenmire Island)
    Dwarvenmire Kowl Town is a massive network of homes and buildings built within any empty mineshaft deep below the Dwarvenmire. The mines run so deep that most of the Dwarven population at the bottom has never seen sunlight. Near the core of the Dwarvenmire Kowl town is the Grand Hall, where the last king of the Dwarves leads his people.
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  • Rockie Farmlands (Rockie Island)
    After clear cutting trees for the lumber they needed, as well as the land, the people of the Helm Islands would put the barren land to use. While they imported most of their goods from the Laurentian Empire, they still needed to grow some of their own, and thus projects to convert rocky landscape to farmlands were born.
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  • Boftar
    A MASSIVE mining export town and port with connections to hundreds of other cities around the Helm Islands.
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  • Ril
    Ril is a drwaven city built deep into the side of a mountain. The Dwarves here drink, drink and mine, and live life like it's an eternal party.
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  • Donio
    Donion is a Dwarven port city who exports weapons and resources around the globe.
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