I have Rebuilt the Kwandrivia Roleplay World, there are new national banner and a simplified layout that is easier to use and has less subforums. I have also skipped the Civil War Idea I had and just made the new layout with that in mind.

The Laurentia Empire has now split into two nations, the Anglia Empire and the United States of Laurentia.

Coliginosity

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The Coliginosity is the homeland of the people calling themselves the Dark-Elves. These Dark-Elves are actually a rare hybrid of Humans and High Elves from a time before Humans and High Elves went to war and began hating one another. As a result of prior occupation from Laurentia, most of the Coliginosity was strip mined and clear cut of all valuable resources. But this didn't stop the Dark-Elves from making it home, instead of becoming a 3rd world nation and accepting their fate, the Dark-Elves embraced their world and dark magic that helped destroy it. Vast wastelands, deathly deserts and almost tundra-like conditions cover most of the Coliginosity.

the Capital of the Coliginosity is Death City. Death City was originally developed as a new utopian capital for a united Human and Elven territory. After the Dark Masque flooded the lands from Mt Draven. the entire city was bathed in a dark magic that twisted the Dark-Elves and drove them power hungry. This same drive also helped them to gain independence from Laurentia and form the Coliginosity.

the Coliginosity is a nation where the strongest acquire power through any means, regardless of the consequences to their fellow citizens or anyone in their path. The people of the Coliginosity stand behind the principle that "only the strongest will survive", and regard any sign of weakness as disgrace towards their ideals and towards the Coliginosity itself. This does not mean the nations does not have laws, it just means the strongest are seen like the rich would be in other nations and have more protection and trust from others.

Coliginosty remains a thriving nations thanks to it's Dark Masque powered Magi-Tek, a unique blend of Magic and Tachnology powered by the very force that twisted the land to what it is.

Overseer: Nexi
National Theme: Gothical Magi-Tek
Aspects: Death Guardian, Demon Summoning, Magi-Tek
  • Aranathia Palace
    Rising well above the rest of Death City is the great Aranathia Palace. This was originally a palace built to be the military headquarters for the Empire's new city. After the Dark Mages took the area over it was quickly mutated from a military headquarters to the Aranathia Palace. The core of Death City and it's power is here and one can come here to find the Overseer.
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  • Shadow Pokefield
    Come here to challenge the mysterious and DARK gym leader for a Shadow Badge. You can also find the PokeCentee and PokeStore here.
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  • Death City
    Death City is a dark and mutated landscape of blacked Gothic homes lit by purple and pink flames and lights that cast a magical hue across the streets. The people in Death City a rarely talk to one another and no one really goes outside of thier homes, vehicles or workplaces other than to go from destination to destination. Every building, home, structure and statue are built in a Gothic style.
    3 Topics
    41 Posts
    Last post Taking a walk
    Sun Dec 03, 2017 9:19 am
  • Sanctum Asylum
    This place used to house mad criminals and the insane, that was until the dark mages took control and used those criminals as sacrifices to call forth demons from Ubel Gegand. If person so desires, they can come here to request their very own demon.
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  • Twistaria Factorium
    Every city in the Coliginosity has a Factorium that produces Magi-Tek. But none are as large and as visually stunning as the Twistaria Factorium of Death City. This single factory along employs 62,000 people and acts as the Twistaria Company Headquarters. Come here to get your very own Magi-Tek vehicles, weapons or artifacts.
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  • Darkenbark Territory
    One of the few remaining natural forests of the Coliginosity. Almost every tree in the Darkenbar has jet black leaves, bark, roots and wood. Almost all data points to the Dark Masque as the reasoning behind this.
    1 Topics
    11 Posts
    Last post Re: Class 7 Mission: Stay on …
    Mon Jul 30, 2018 3:28 am
  • Mt Draven
    What used to be a tall majestic perfectly symmetrical peak rising above the surrounding forests soon became a twisted and unnaturally shaped volcano of dark magic. From this twisted mountain spews the Dark Masque, a thick dark magic cloud that forever twisted the Coliginosity into a dead and dying wasteland. What's odd is that the Dark Mask seems to turn to regular clouds once it passes over any Sea, Ocean or the Darkenbark Woods. Some says it's a curse, others say it was done on purpose to provoke a Human-Elven War.

    What is known is that the closer one gets to the mountain, the more the Dark Masque mentally consumes then turning them into a soldier of Darkness, forever bound to the mountains bidding unless they can be purged of the darkness.
    1 Topics
    2 Posts
    Last post Re: The second and final pits…
    Fri Aug 22, 2014 2:43 pm
  • Twilight Territory
    The Twilight Clan controls this area of the Coliginosity. This part of the Coliginosity is mainly farmland that was generally left untouched by the Dark Masque, thankfully the Twili that control the area keep and maintain the area from further degradation.
    1 Topics
    21 Posts
    Last post Re: Minister Gerard Consont's…
    Thu Aug 14, 2014 3:16 am
  • Holloland Territory
    A cold, dry and lifeless farmland that has become the only place that Crylyse can be grown, this rare type of plant absorbs the Dark Masque and produced a delightfully pleasant fruit that is the main ingredient in almost all Coliginosity cuisine.
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  • Lofron Territory
    An every flowing landscape of ash, lava and soot that seemingly comes from nowhere is all this landscape has to offer. This area was the result of Dark Mages trying to manipulate the landscape with Dark Magic.
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    15 Posts
    Last post Re: Bounty Hunting: Huy-lak t…
    Sat Aug 11, 2018 1:55 am
  • Deaone Desert
    West of Death City just beyond the park there is a very large and ominous desert like patch of barren and dead land called the Deaone. It is called this because millions of stray souls wander it's parts in search of something to consume. Plant life is unable to grow here, weather doesn't occur here and people don't come here. Around the perimeter of the Deaone and the paths that run through it, are millions of old lamp posts, each radiating with a single soul of some kind. Each lamp post gives off some sort of war-like energy that scares the souls away, and keeps them inside the Deaone and off the path.
    1 Topics
    58 Posts
    Last post Re: Operation Fracturam: Phas…
    Tue Aug 09, 2016 5:07 pm
  • Hercynian Forest
    What was once a massive temperate forest filled to the brim with wildlife is now a petrified landscape of black crystal trees that twist and turn all over the place forming a canopy of black crystal vines. There are only two highways leading through this place that are guarded with large walls and Magi-Tek Blasters. What lies in the forest beyond the walls can and will kill you, and if it doesn't, you will probably wish it had.
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  • Union Lake
    An artificial lake built long ago by digging up million of tons of dirt and transporting them to the Lofron Region to be terraformed. Initially the lake was a success, and communities thrived, but ever since the Dark Masque rolled in, nothing has been the same. What was once an almost blue and serene lake is now a tar black lake that holds only the most vile of fish. Still, even to this day, Coliginosity folk like to take a swim or two.
    2 Topics
    92 Posts
    Last post Re: Ambush at the Lake: Minis…
    Sun Mar 22, 2015 5:17 am
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